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Making Of Fallout 4 Capital Wasteland Trailer

So i was tasked with remaking the Trailer for the Fallout 4 Capital Wasteland Mod Project which aims to Recreate Fallout 3 in Fallout 4's Engine. there was a lot of decisions of how the trailer should be made in (Fallout 4's engine, unreal etc.). i was able to convince the Multiple members that we should render it in Blender 2.8's new Real-time Engine, Eevee. I ported over all the needed assets into Blender and i started setting up the scene. The entire video was edited in Blender 2.8 also!

F4CW Trailer.

Still from the trailer.

Still from the trailer.

Still from the trailer.

Still from the trailer.

F4CW Outro

Intro Opening with all the Effects.

Video Distortion Effect

Wave Pulse Effect

this is all of the Stills images used in the Video Intro and Trailer. mix of Rendered in Blender and Created in Photoshop

this is all of the Stills images used in the Video Intro and Trailer. mix of Rendered in Blender and Created in Photoshop

The Brotherhood of Steal Soldier Rendered in Blender's Eevee Render Engine

The Brotherhood of Steal Soldier Rendered in Blender's Eevee Render Engine