More from the random Pile of 3D art i have done over the years.
Daily Renders have Stopped for the Time Being while I deal with power outs other personal stuff but ill continue to work on stuff.
So first off we have a Precedural Dungeon style doorway along with a Procedural material i created with inspiration from old Movies such as the Labyrinth. 4/12/19
this was a random thing i made in class when i was board. 2016(re-rendered with Eevee )
Bead pattern Design for a Bracelet that my GF wanted to make. 2019
2019
2019
this was something i made when i was board in class with nothing to do and was heavily playing around with Procedural nodes. 2016
So this was an Early Environment Piece for a VR Movie that had Story and Script but never went anywhere( the Movie was Called "Universe 231") .2016
At first there was no art direction, no concept art and only part of the script accessible to many of us. eventually an art style was chosen and this stuff was scrapped. 2016
Toy Chest for the VR Movie. 2016
Dresser for the VR Movie. 2016
Shelf for the VR Movie. 2016
This was one Class Assignment and had to make and Render a Corner of a Room. 7/26/2016
7/26/2016
7/26/2016
7/26/2016
7/26/2016
I Got the Opportunity to work on a simple Mobile Game my Teacher was working on called "Don't Punch the Baby" and was given High Priority assets along with any assets that were dropped by someone else or were not done in time. 2018
Another Asset for "Don't Punch The Baby". 2018
Another Asset for "Don't Punch The Baby". 2018
These were additional items that needed for the game but were handed off to someone else to make and so these assets never got finished "Don't Punch The Baby". 2018